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As expected, when this sculpture was removed from its temporary base, the arm and leg did split from the body. Luckily, the repairs were minor and it is now fixed to a permanent base. Since the last update not very much has changed, the sculpture sat on my desk for months while I battled the age-old conflict of 'Do I leave it and risk not finding its potential? Or do I keep working, potentially overworking it into oblivion?'. I found a middle ground eventually, choosing not to texture the skin and making only a couple of small adjustments. While not a perfect anatomical representation I still felt as if it had to be closer to reality, though in hindsight this has been my biggest hurdle and the reason it has sat idle for the better part of a year. I'm trying to learn this whole 3-dimensional thing, while unlearning academic constraints.